Games Starting

Game 46 (Military)
10/25 nations available

This is a Military-only game.

Up to two (aligned) nations per player.

2 week turnaround.

 

Military-only Variant rules:

1. Nation Creation
As normal, except
 – All nations required to be human.
 – The +10 Command race bonus can be placed on a character with previous command skill.

2. Agents
 – Order 615, 620, and 690 are not permitted
 – All hostage orders (625, 630, 635, 640, 645, 650, 655, and 660) are permitted, for use with any hostages taken in Army or Navy battles.
 – All other agent orders function as normal.

3. Emmissaries
 – Order 525 is not permitted.

4. Mages
 – Spirit Mastery spells (502, 504, and 506) are not permitted.

5. Hex locations
 – To prevent the possibility of unassailable capitals, the hexes 4215, 3329, and 2430 are restricted to pop centers of size no greater than Town.

6. Other
– We are considering making this an all-neutral free-for-all game. If so, all artifacts will be set to neutral to avoid “unusable artifacts”