The following is a complete breakdown of our game charges:
Item | £GBP | $USD |
Turn if orders submitted through game software | £4.50 | $7.90 |
Turn if orders submitted by email | £4.90 | $8.50 |
First 2 turns in a game if funds are in account (5 turns in CME) | £7.00 | $12.90 |
Initial admin charge if balance is negative when game processes | £1.00 | $1.80 |
Subsequent admin charge per turn if balance remains negative | £0.50 | $0.90 |
Admin charge for refund of remaining account balance | £5.00 | $8.00 |
Admin charge for orders received late |
£2.00* | $2.00* |
Costs are inclusive of VAT in countries where VAT is charged
* We reserve the right to increase this admin charge for players who repeatedly submit orders late
A game of our classic 1650 module, with pre-aligned neutrals to ensure a balanced game. Also featuring: Up to 2 nations per player One Champion Character per nation. (Champion Characters […]
A three-nation Gunboat game of the 1650 module. Also featuring: Randomised Artifact IDs! One Champion Character per nation. (Champion Characters can be issued up to three orders a turn.) A […]
A 3-nation game of our 2950 module. Play three, pay for two! One nation is free as long as you have three nations in play. Featuring: One Champion Character […]
A 3-nation Gunboat game of our 2950 module. Play three, pay for two! One nation is free as long as you have three nations in play. Featuring: Rewards to […]
A game of our Kin-strife module, with a 2 week turnaround. Whether the game has pre-aligned or unaligned starting neutrals will be decided nearer game start. Players can play either […]
A 3 nation gunboat game of our Kin-strife module, with new nation combos and boosted setups. Loyalists: 1/3/6 and 2/4/21, vs. Usurpers 11/14/15 and 12/13/22. (So nations 5 and 16 […]
An all vs all (all neutral) game with no diplomacy, using our the Kin-strife module. Also featuring: Bidding system to decide starting nations Rewards system This game is not recommended […]
A normal game of our Fourth Age module. Up to two nations per player. About the Fourth Age 1000 Setting At the end of the Third Age of […]
A two-nation Gunboat game of our Fourth-age module. About the Fourth Age 1000 Setting At the end of the Third Age of Middle-earth, Sauron was thrown down, his […]
Now available for 2 or 4 players! The hour is late in the Third Age of Middle-earth. For long years has the Dark Lord Sauron been forced to bide his […]
We have the following grudge teams looking for opposition: Javier’s Old Glories Team are a group of returning old players, looking for opposition in 1650. Kim Andersen’s Team Spartans are […]